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Scramble

Solo build · Live previewIn development

A side-scrolling platformer starring an egg. Tight jumps, enemies to stomp, and star ratings to chase, right in the browser.

  • Game Dev
  • Browser Game
  • Phaser
Screenshot of Scramble
The live product, captured September 2026.

About this project

Scramble is a side-scrolling platformer in the spirit of the classics, with an egg as the hero: expressive eyes, squash and stretch, and a lot of charm for something drawn entirely in code. It is built with Phaser and Vite, plays in landscape on a phone with an on-screen gamepad or on a keyboard at a desk, and saves your progress in the browser with no account.

What's in it

  • Platforming built around feel: variable jumps, a dash, and three enemy types
  • Star ratings, best times, and a level select
  • Sound effects and music synthesized in code, with no audio files

The door is open

This one is still being built

Level designers and game artists: I'd like a second brain on levels, enemies, and what makes a run worth replaying.

It's still taking shape, which makes this the best time to influence where it goes. Use it, pick it apart, or build on it with me.